One night, one day, one vote, and the whole thing wraps in about ten minutes. Roles get shuffled around while everyone's eyes are shut, so the card you started with may not be the one you finish on. Nobody dies until the table points all at once to nail a werewolf.
One Night Ultimate Werewolf squeezes the whole Werewolf experience into roughly ten minutes. There's a single night, a single day, and one simultaneous vote at the end. Nobody gets killed off mid-game and there are no extra rounds. Each player is dealt one role card and three spare cards go in the center. During the one night, roles wake in a fixed order, called by a host or the free Bezier companion app, and take their actions. Some only peek at information. Others, like the Robber, Troublemaker, Drunk, and Doppelganger, move cards around. Since your card can be swapped without you ever knowing, the role you hold at the end of the night decides your team, not the one you were dealt. After everyone's argued it out, they point at once and whoever gets the most votes is revealed and 'dies'. The Village needs at least one werewolf to die. The Werewolves win if none of them is killed. The Tanner is a loner who only wins by getting killed.
The good team: Villager, Seer, Robber, Troublemaker, Drunk, Insomniac, Mason, Hunter, and the Doppelganger when it copies a village role. What matters is the card you're holding at the END of the night.
WinThe Village wins if at least one player who is a Werewolf at the end of the night is killed by the vote. If no Werewolf is in play at all, the Village only wins by killing nobody, so everyone has to point at someone who isn't a Werewolf.
The evil team. Werewolves see each other at night. The Minion learns who the Werewolves are, but they never learn who the Minion is. The Doppelganger joins this team if it copies a Werewolf or Minion.
WinThe Werewolves win if no end-of-night Werewolf is killed by the vote, meaning at least one survives. The Minion wins alongside them even if the Minion itself dies, as long as no Werewolf does. With no Werewolves in play, the Minion wins if any non-Minion gets killed.
A loner who's done with it all and just wants to die. Belongs to neither the Village nor the Werewolves.
WinThe Tanner wins only by getting killed in the vote. A dead Tanner means the Werewolves lose, and the Village can still win only if a Werewolf also dies in the same vote.
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